NULL); //初始化msg //消息循环 while( msg.message!=WM_QUIT ) { if( PeekMessage( &msg, NULL, 0,0 ,PM_REMOVE) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { tNow = GetTickCount(); if(tNow-tPre >= 40) MyPaint(hdc); } } return msg.wParam; } //****设计一个窗口类,类似填空题,使用窗口结构体******************* ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = NULL; wcex.hCursor = NULL; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = NULL; wcex.lpszClassName = "canvas"; wcex.hIconSm = NULL; return RegisterClassEx(&wcex); } //****初始化函数************************************* // 加载位图并设定各种初始值 BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { HBITMAP bmp; hInst = hInstance; hWnd = CreateWindow("canvas", "浅墨的绘图窗口" , WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } MoveWindow(hWnd,10,10,640,480,true); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); hdc = GetDC(hWnd); mdc = CreateCompatibleDC(hdc); bufdc = CreateCompatibleDC(hdc); //建立空的位图并置入mdc中 bmp = CreateCompatibleBitmap(hdc,640,480); SelectObject(mdc,bmp); //设定人物贴图初始位置和移动方向 x = 300; y = 250; dir = 0; num = 0; nowX = 300; nowY = 300; //载入各连续移动位图及背景图 girl[0] = (HBITMAP)LoadImage(NULL,"girl0.bmp",IMAGE_BITMAP,440,148,LR_LOADFROMFILE); girl[1] = (HBITMAP)LoadImage(NULL,"girl1.bmp",IMAGE_BITMAP,424,154,LR_LOADFROMFILE); girl[2] = (HBITMAP)LoadImage(NULL,"girl2.bmp",IMAGE_BITMAP,480,148,LR_LOADFROMFILE); girl[3] = (HBITMAP)LoadImage(NULL,"girl3.bmp",IMAGE_BITMAP,480,148,LR_LOADFROMFILE); bg = (HBITMAP)LoadImage(NULL,"bg.bmp",IMAGE_BITMAP,640,480,LR_LOADFROMFILE);\ bird = (HBITMAP)LoadImage(NULL,"bird.bmp",IMAGE_BITMAP,122,122,LR_LOADFROMFILE); p[0].x = 30; p[0].y = 100; p[1].x = 250; p[1].y = 250; p[2].x = 500; p[2].y = 400; MyPaint(hdc); return TRUE; } //****自定义绘图函数********************************* // 1.人物贴图坐标修正及窗口贴图 //进行AI行为判断并贴图 void MyPaint(HDC hdc) { int w,h,i; //先在mdc中贴上背景图 SelectObject(bufdc,bg); BitBlt(mdc,0,0,640,480,bufdc,0,0,SRCCOPY); //按照目前的移动方向取出对应人物的连续走动图,并确定截取人物图的宽度与高度 SelectObject(bufdc,girl[dir]); switch(dir) { case 0: w = 55; h = 74; break; case 1: w = 53; h = 77; break; case 2: w = 60; h = 74; break; case 3: w = 60; h = 74; break; } //按照目前的X,Y的值在mdc上进行透明贴图,然后显示在窗口画面上 BitBlt(mdc,x,y,w,h,bufdc,num*w,h,SRCAND); BitBlt(mdc,x,y,w,h,bufdc, |