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C++MFC编程笔记day09 MF界面控件的使用1(五)
2015-07-20 17:55:33 来源: 作者: 【 】 浏览:29
Tags:MFC 编程 笔记 day09 界面 控件 使用
Dlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDlgCtrl2Dlg dialog CDlgCtrl2Dlg::CDlgCtrl2Dlg(CWnd* pParent /*=NULL*/) : CDialog(CDlgCtrl2Dlg::IDD, pParent) { //{{AFX_DATA_INIT(CDlgCtrl2Dlg) m_edit_a = 0; m_edit_b = 0; m_edit_sum = 0; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CDlgCtrl2Dlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDlgCtrl2Dlg) DDX_Control(pDX, IDC_LIST_RIGHT, m_list_right); DDX_Control(pDX, IDC_LIST_LEFT, m_list_left); DDX_Text(pDX, IDC_EDIT_A, m_edit_a); DDX_Text(pDX, IDC_EDIT_B, m_edit_b); DDX_Text(pDX, IDC_EDIT_SUM, m_edit_sum); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CDlgCtrl2Dlg, CDialog) //{{AFX_MSG_MAP(CDlgCtrl2Dlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(IDC_BUTTON_EQUAL, OnButtonEqual) ON_BN_CLICKED(IDC_BUTTON_ToLeft, OnBUTTONToLeft) ON_BN_CLICKED(IDC_BUTTON_ToLeftALL, OnBUTTONToLeftALL) ON_BN_CLICKED(IDC_BUTTON_ToRight, OnBUTTONToRight) ON_BN_CLICKED(IDC_BUTTON_ToRightALL, OnBUTTONToRightALL) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDlgCtrl2Dlg message handlers BOOL CDlgCtrl2Dlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here //初始化左边列表框 m_list_left.AddString("北京"); m_list_left.AddString("上海"); m_list_left.AddString("广州"); m_list_left.AddString("深圳"); return TRUE; // return TRUE unless you set the focus to a control } void CDlgCtrl2Dlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CDlgCtrl2Dlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the curso
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上一篇poj 3321(很好的题目,参看了很多.. 下一篇POJ 3071 Football(简单 概率DP)

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