local Player = require"LuaScript/Player"local createPlayer = Player.createPlayerlocal p = createPlayer("asas",2)print(p:getlevel())print(p:getname())local msg_head = {}localfunction main_loop() whiletruedo peek_net_msg(1); process(); endendlocalfunction process() head = msg_read_int() if head == -1thenreturn0; endif msg_head[head] then msg_head[head](); end release_net_msg();endlocalfunction init_msg_head() msg_head[100001] = process_100001endlocalfunction process_100001() endinit_msg_head()main_loop()--local createPlayermodule(..., package.seeall)local Player = { name="arch", career=0, level=1 }local PlayerMt = {__index = Player}function createPlayer(name,career) returnsetmetatable( { name = name, career = career, level = 1 } ,PlayerMt)endfunction Player:getlevel() return self.levelendfunction Player:levelup() self.level = self.level + 1endfunction Player:getname() return self.nameendfunction Player:getcareer() return self.careerendfunction Player:setcareer(nc) self.career = ncend