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二、Windows自己的窗口—HELLOWIN程序
2012-11-05 12:21:42 】 浏览:497
Tags:Windows 自己 窗口 HELLOWIN 程序

建立一个窗口首先需要注册一个窗口类别,那需要一个窗口消息处理程序来处理窗口消息。处理窗口消息对每个Windows程序都带来了些负担。程序3-1所示的HELLOWIN程序中整个做的事情差不多就是料理这些事情。

程序3-1 HELLOWIN
        HELLOWIN.C        /*------------------------------------------------------------------------          HELLOWIN.C -- Displays "Hello, Windows 98!" in client area                         (c) Charles Petzold, 1998        -----------------------------------------------------------------------*/        #include <windows.h>        LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;        int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,                           PSTR szCmdLine, int iCmdShow)        {            static TCHAR szAppName[] = TEXT ("HelloWin") ;            HWND   hwnd ;            MSG    msg ;            WNDCLASwndclass ;           wndclass.style        = CS_HREDRAW | CS_VREDRAW ;           wndclass.lpfnWndProc  = WndProc ;            wndclass.cbClsExtra   = 0 ;            wndclass.cbWndExtra   = 0 ;            wndclass.hInstance    = hInstance ;            wndclass.hIcon        = LoadIcon (NULL, IDI_APPLICATION) ;          wndclass.hCursor      = LoadCursor (NULL, IDC_ARROW) ;           wndclass.hbrBackground= (HBRUSH) GetStockObject (WHITE_BRUSH) ;          wndclass.lpszMenuNam  = NULL ;            wndclass.lpszClassName= szAppName ;            if (!RegisterClass (&wndclass))            {                    MessageBox (  NULL, TEXT ("This program requires Windows NT!"),                                          szAppName, MB_ICONERROR) ;                    return 0 ;            }            hwnd = CreateWindow( szAppName,      // window class name                           TEXT ("The Hello Program"),   // window caption                           WS_OVERLAPPEDWINDOW,  // window style                           CW_USEDEFAULT,// initial x position                           CW_USEDEFAULT,// initial y position                           CW_USEDEFAULT,// initial x size                           CW_USEDEFAULT,// initial y size                           NULL,                 // parent window handle                       NULL,            // window menu handle                       hInstance,   // program instance handle                       NULL) ;      // creation parameters                       ShowWindow (hwnd, iCmdShow) ;            UpdateWindow (hwnd) ;                       while (GetMessage (&msg, NULL, 0, 0))            {                    TranslateMessage (&msg) ;                  DispatchMessage (&msg) ;            }            return msg.wParam ;        }        LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)        {            HDC                   hdc ;            PAINTSTRUCT ps ;            RECT          rect ;                       switch (message)            {            case WM_CREATE:            PlaySound (TEXT ("hellowin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;                    return 0 ;            case   WM_PAINT:                    hdc = BeginPaint (hwnd, &ps) ;                                    GetClientRect (hwnd, &rect) ;                                    DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,                           DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;                         EndPaint (hwnd, &ps) ;                           return 0 ;                            case   WM_DESTROY:                    PostQuitMessage (0) ;                    return 0 ;            }          return DefWindowProc (hwnd, message, wParam, lParam) ;        }        
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