思想很老套了,擦除+矩阵打表,都是前人的东西,这里就不班门弄斧了,只有膜拜,虔诚的膜拜……
不过只有自己亲手敲过,才能体会各中艰辛,真的很蛋疼……
以后玩游戏再遇到脑残的bug 了还是留点口德吧,开发者各种不容易啊……
还有就是我发现群众的想象力是惊人的,各种idea ,各种变态的方块,有创意的,恶搞的方块层出不穷,网上一搜,发现只有你想不到的,没有人家还没做出来的,唉,创意啊,永远是游戏的灵魂,继续努力吧
code:
PS:代码挺丑的,见谅,还有不少bug,欢迎板砖,欢迎鄙视……
#include
#include
#include<windows.h>
#include
#include
#define MOD 28
#define SIZE_N 19
#define SIZE_M 12
int cur_x,cur_y,score,mark,next,map[SIZE_N][SIZE_M],Gamespeed=300;
char key1,key;
int shape[28][6]={//这是个比较偷懒的方法,就是7种方块,加上旋转总共28种
{0,-1,0,-2,1,0}, {0,1,1,0,2,0}, {-1,0,0,1,0,2}, {0,-1,-1,0,-2,0},
{0,-1,0,1,-1,0}, {0,1,1,0,-1,0}, {1,0,0,-1,0,1}, {1,0,-1,0,0,-1},
{-1,1,0,1,1,0}, {0,-1,1,0,1,1}, {-1,0,0,-1,1,-1}, {-1,-1,-1,0,0,1},
{-1,0,0,1,1,1}, {0,1,1,-1,1,0}, {-1,0,0,1,1,1}, {0,1,1,-1,1,0},
{-1,0,0,-1,0,-2}, {-1,0,-2,0,0,1}, {0,1,0,2,1,0}, {0,-1,1,0,2,0},
{0,1,1,0,1,1}, {0,-1,1,0,1,-1}, {-1,0,0,-1,-1,-1}, {-1,0,-1,1,0,1},
{0,1,0,2,0,3}, {1,0,2,0,3,0}, {0,-1,0,-2,0,-3}, {-1,0,-2,0,-3,0}
};
void gotoxy(int x,int y){//gotoxy在TC中是在system.h库文件里的一个函
COORD c;
c.X=x-1; c.Y=y-1;
SetConsoleCursorPosition (GetStdHandle(STD_OUTPUT_HANDLE), c);
}
void Gameover(){//游戏结束的判断
int i,j,flag=0;
for(j=1;j if(map[1][j]!=0){ flag=1;break; } } if(flag==1){ for(i=1;i gotoxy(2,i+1); for(j=1;j printf("□"); }puts(""); } gotoxy(7,9); printf("GAME OVER!"); gotoxy(1,SIZE_N+1); exit(0); } } void ShowMap(int id){ int i,j; gotoxy(1,1); if(id!=-1){ for(i=0;i for(j=0;j if(i==0&&j==0 || i==0&&j==SIZE_M-1 || j==0&&i==SIZE_N-1 || j==SIZE_M-1&&i==SIZE_N-1)printf(" "); else if(i==0 || i==SIZE_N-1)printf("--"); else if(j==0 || j==SIZE_M-1)printf("|"); else if(map[i][j]==2) printf("■"); else if(i==cur_x+shape[id][0] && j==cur_y+shape[id][1] || i==cur_x+shape[id][2] && j==cur_y+shape[id][3] || i==cur_x+shape[id][4] && j==cur_y+shape[id][5] || i==cur_x && j==cur_y) printf("■"); else if(map[i][j]==0) printf(" "); } if(i==1)printf(" next:"); if(i==11)printf(" score : %d",score); if(i==14)printf(" speed : %d",score/100+1); puts(""); } } else { mark=1; for(i=0;i for(j=0;j if(i==0&&j==0 || i==0&&j==SIZE_M-1 || j==0&&i==SIZE_N-1 || j==SIZE_M-1&&i==SIZE_N-1)printf(" "); else if(i==0 || i==SIZE_N-1)printf("--"); else if(j==0 || j==SIZE_M-1)printf("|"); else if(map[i][j]==2) printf("■"); else if(map[i][j]==0) printf(" "); } if(i==1)printf(" next:"); if(i==11)printf(" score : %d",score); if(i==14)printf(" speed : %d",score/100+1); puts(""); } } /*对于next 方块的处理,先擦除再画图*/ f