图形基础(三十五)

2010-12-30 21:10:52 · 作者: · 浏览: 40693
lass.lpfnWndProc= WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ;

if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("Program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}

hwnd = CreateWindow ( szAppName, TEXT ("Bezier Splines"),
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT,
CW_USEDEFAULT, CW_USEDEFAULT,
NULL, NULL, hInstance, NULL) ;

ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;

while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}

void DrawBezier (HDC hdc, POINT apt[])
{
PolyBezier (hdc, apt, 4) ;
MoveToEx (hdc, apt[0].x, apt[0].y, NULL) ;
LineTo (hdc, apt[1].x, apt[1].y) ;

MoveToEx (hdc, apt[2].x, apt[2].y, NULL) ;
LineTo (hdc, apt[3].x, apt[3].y) ;
}
LRESULT CALLBACK WndP