一、MSN拉帘式窗口制作
分三部分:1、窗口的显示;2、窗口的停留;3、窗口的消失;
如果达到这样郊果,系统中要有三个定时器,进行分别控制。定义的定时器如下:
| #define ID_TIMER_POP_WINDOW 1 #define ID_TIMER_DISPALY_DELAY 2 #define ID_TIMER_CLOSE_WINDOW 3 |
从CWnd 继承一个窗口,当然也可以从CFrameWnd进行派生,这不是主要问题,关键是看你是怎么处理WM_PAINT,WM_MOUSEMOVE,WM_TIMER的消息。一般情况,我从OnPaint()中进行显示图片,在WM_TIMER中处理定时器消息,下面是处里定时器时用到的代码:
| CMsgWnd::CMsgWnd() { ... SetTimer(ID_TIEMR_POP_WINDOW,20,NULL); ... } void CMsgWnd::OnTimer(UINT nIDEvent) { static int nHeight=0; int cy=GetSystemMetrics(SM_CYSCREEN); int cx=GetSystemMetrics(SM_CXSCREEN); RECT rect; SystemParametersInfo(SPI_GETWORKAREA,0,&rect,0); int y=rect.bottom-rect.top; int x=rect.right-rect.left; x=x-WIN_WIDTH; switch(nIDEvent) { case ID_TIMER_POP_WINDOW: if(nHeight<=WIN_HEIGHT) ++nHeight; MoveWindow(x,y-nHeight,WIN_WIDTH,WIN_HEIGHT); Invalidate(FALSE); } else { KillTimer(ID_TIMER_POP_WINDOW); SetTimer(ID_TIMER_DISPLAY_DELAY,5000,NULL); } break; case ID_TIMER_CLOSE_WINDOW: if(nHeight>=0) { nHeight--; MoveWindow(x,y-nHeight,WIN_WIDTH,nHeight); } else { KillTimer(ID_TIMER_CLOSE_WINDOW); SendMessage(WM_CLOSE); } break; case ID_TIMER_DISPLAY_DELAY: KillTimer(ID_TIMER_DISPLAY_DELAY); SetTimer(ID_TIMER_CLOSE_WINDOW,20,NULL); break; } CWnd::OnTimer(nIDEvent); } |
根据你设的定时器的长短来控制窗口的显示过程;