C/C++大文件/数据网络传输方法(二)

2014-02-08 13:36:21 · 作者: · 浏览: 389

 

  char buffer[BUFFER_SIZE];

  bzero(buffer, sizeof(buffer));

  length = recv(new_server_socket, buffer, BUFFER_SIZE, 0);

  if (length < 0)

  {

  printf("Server Recieve Data Failed!\n");

  break;

  }

  char file_name[FILE_NAME_MAX_SIZE + 1];

  bzero(file_name, sizeof(file_name));

  strncpy(file_name, buffer,

  strlen(buffer) > FILE_NAME_MAX_SIZE FILE_NAME_MAX_SIZE : strlen(buffer));

  FILE *fp = fopen(file_name, "r");

  if (fp == NULL)

  {

  printf("File:\t%s Not Found!\n", file_name);

  }

  else

  {

  bzero(buffer, BUFFER_SIZE);

  int file_block_length = 0;

  while( (file_block_length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0)

  {

  printf("file_block_length = %d\n", file_block_length);

  // 发送buffer中的字符串到new_server_socket,实际上就是发送给客户端

  if (send(new_server_socket, buffer, file_block_length, 0) < 0)

  {

  printf("Send File:\t%s Failed!\n", file_name);

  break;

  }

  bzero(buffer, sizeof(buffer));

  }

  fclose(fp);

  printf("File:\t%s Transfer Finished!\n", file_name);

  }

  close(new_server_socket);

  }

  close(server_socket);

  return 0;

  }

  //////////////////////////////////////////////////////

  // file_client.c socket传输文件的client端示例程序

  // ///////////////////////////////////////////////////

  #include // for sockaddr_in

  #include // for socket

  #include // for socket

  #include // for printf

  #include // for exit

  #include // for bzero

  #define HELLO_WORLD_SERVER_PORT 6666

  #define BUFFER_SIZE 1024

  #define FILE_NAME_MAX_SIZE 512

  int main(int argc, char **argv)

  {

  if (argc != 2)

  {

  printf("Usage: ./%s ServerIPAddress\n", argv[0]);

  exit(1);

  }

  // 设置一个socket地址结构client_addr, 代表客户机的internet地址和端口

  struct sockaddr_in client_addr;

  bzero(&client_addr, sizeof(client_addr));

  client_addr.sin_family = AF_INET; // internet协议

  client_addr.sin_addr.s_addr = htons(INADDR_ANY); // INADDR_ANY表示自动获取本机地址

  client_addr.sin_port = htons(0); // auto allocated, 让系统自动分配一个空闲端口

  // 创建用于internet的流协议(TCP)类型socket,用client_socket代表客户端socket

  int client_socket = socket(AF_INET, SOCK_STREAM, 0);

  if (client_socket < 0)

  {

  printf("Create Socket Failed!\n");

  exit(1);

  }

  // 把客户端的socket和客户端的socket地址结构绑定

  if (bind(client_socket, (struct sockaddr*)&client_addr, sizeof(client_addr)))

  {

  printf("Client Bind Port Failed!\n");

  exit(1);

  }

  // 设置一个socket地址结构server_addr,代表服务器的internet地址和端口

  struct sockaddr_in server_addr;

  bzero(&server_addr, sizeof(server_addr));

  server_addr.sin_family = AF_INET;

  // 服务器的IP地址来自程序的参数

  if (inet_aton(argv , &server_addr.sin_addr) == 0)

  {

  printf("Server IP Address Error!\n");

  exit(1);

  }

  server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT);

  socklen_t server_addr_length = sizeof(server_addr);

  // 向服务器发起连接请求,连接成功后client_socket代表客户端和服务器端的一个socket连接

  if (connect(client_socket, (struct sockaddr*)&server_addr, server_addr_length) < 0)

  {

  printf("Can Not Connect To %s!\n", argv );

  exit(1);

  }

  char file_name[FILE_NAME_MAX_SIZE + 1];

  bzero(file_name, sizeof(file_name));

  printf("Please Input File Name On Server.\t");

  scanf("%s", file_name);

  char buffer[BUFFER_SIZE];

  bzero(buffer, sizeof(buffer));

  strncpy(buffer, file_name, strlen(file_name) > BUFFER_SIZE BUFFER_SIZE : strlen(file_name));

  // 向服务器发送buffer中的数据,此时buffer中存放的是客户端需要接收的文件的名字

  send(client_socket, buffer, BUFFER_SIZE, 0);

  FILE *fp = fopen(file_name, "w");

  if (fp == NULL)

  {

  printf("File:\t%s Can Not Open To Write!\n", file_name);

  exit(1);

  }