1. Ò»¸öϵͳÀïÃæÓжà¸öÏß³Ì, ÆäÖÐÒ»¸öÏß³ÌÏëÖÕÖ¹ÁíÍâÒ»¸öÏß³Ì, ¸ÃÔõôʵÏÖ.
2. ΪʲôҪÓÃvirtual destructor
3. ʲôÊÇheap corruption
4. Semaphore VS Mutex
5. C++ÖеÄstatic, ÔõôÓã¬ÄÚ´æÔÚÄÄÀï·ÖÅ䣬µÈµÈ
6. sizeofÒ»¸öÖ¸ÕëºÍsizeofÒ»¸öÖ¸ÕëÖ¸ÏòµÄ¿Õ¼äÓÐʲô²»Í¬£¿
7. char* ºÍchar[]ÓÐʲôÇø±ð£¿
8. ²Ù×÷ϵͳµÄPageÊÇÔõô×öµÄ£¿
9. ʲôÊÇThrashing
10. ʲôÊÇvolatileu¹Ø¼ü×Ö ÔÚʲôÇé¿öÏÂÐèҪʹÓã¿
11. ʲôÊÇcritical section
12. C++ÀïÃæµÄdynamic_castÈçºÎʵÏÖ£¬ÎªÊ²Ã´dynamic_castÒªÇó±»castµÄÖ¸ÕëÖ¸ÏòµÄÀà
ÖÁÉÙÒªÓÐÒ»¸övirtual method
13. virtual inheritance ΪʲôÄܹ»±ÜÃâµ¼³öÀàÖÐÓжàÓÚÒ»¸öµÄvirtual base class
µÄcopy
14. deadlock¡¯s four condition
15. ¹ØÓÚC++ ´¦ÀíÒì³£µÄ·½·¨
16. static ±äÁ¿×î´óµÄÎÊÌâÊÇʲô£¨¿¼ÂǶàỊ̈߳©£¿
17. state Machine µÄ¼¸ÖÖʵÏÖ·½·¨£¬ ¸÷×ÔµÄÓÅȱµãÊÇʲô
18. ¶àÏ̳߳ÌÐòÀÄã×îϲ»¶ÄÄÖÖͬ²½²Ù×÷£¿ MutexÊÇ´ó¼ÒÓõÃ×î¶àµÄ, Ϊʲô£¿MutexÓÐʲô²»ºÃ£¿ (overhead£¬serialize£¬deadlock), ¸øÀý×Ó¡£ÈçºÎ±ÜÃâÕâЩ»µ´¦£¿£¨lock-freeËã·¨£¬ ±ÈÈçlock-freeµÄqueue£¬stack£¬hashtable£©Ò»°ãÓÃʲô°ì·¨À´Ð´lock-freeËã·¨£¿(ÓÃCASµÈÔ×Ó²Ù×÷£¬µÈµÈ), ÈçºÎʵÏÖÒ»¸ölock-freeµÄqueue (coding )
19. strlen(¡°hello¡±)= , sizeof(¡°hello¡±)=
20. Èç¹ûmainº¯ÊýÖ»ÓÐÈçϽṹ
int main(¡)
{
Try{¡}
catch(){¡}
}
²¢ÇÒÕâ¸öcatchÓï¾äcatchÁËËùÓеÄexception£¬µ«ÊÇÕâ¸ö³ÌÐò»¹ÊÇcoredumpÁË£¬ÎÊ¿ÉÄÜÊÇʲôÎÊÌâÒýÆðµÄ¡£
21. singleton, ¶àÏß³Ì, ÈçºÎ×ödouble check
22. Command Pattern
23. ͬ²½/Òì²½IOºÍ×èÈû/·Ç×èÈûIOµÄÇø±ð£¿
24. дһ¸öthread safe lazy initialization µÄsingleton
25. Map ReduceºÍMulti-threadµÄtrade-off