//ChatServer.java文件
import java.io.*;
import java.net.*;
import java.util.*;
public class ChatServer {
boolean started = false;
ServerSocket ss = null;
List
clients = new ArrayList
();
public static void main(String[] args) {
new ChatServer().start();
}
public void start() {
try {
ss = new ServerSocket(8888);
started = true;
} catch (BindException e) {
System.out.println("端口使用中....");
System.out.println("请关掉相关程序并重新运行服务器!");
System.exit(0);
} catch (IOException e) {
e.printStackTrace();
}
try {
while(started) {
Socket s = ss.accept();
Client c = new Client(s);
System.out.println("a client connected!");
new Thread(c).start();
clients.add(c);
//dis.close();
}
} catch (IOException e) {
e.printStackTrace();
} finally {
try {
ss.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
class Client implements Runnable {
private Socket s;
private DataInputStream dis = null;
private DataOutputStream dos = null;
private boolean bConnected = false;
public Client(Socket s) {
this.s = s;
try {
dis = new DataInputStream(s.getInputStream());
dos = new DataOutputStream(s.getOutputStream());
bConnected = true;
} catch (IOException e) {
e.printStackTrace();
}
}